3D stage export
Glossary
| Term | Meaning |
| Camera | An object in 3D Stage to record what it sees. |
| Cameras View | The multi-camera monitor view. |
| Gizmo | A tool/hint visible in 3d editor but invisible in the final recording. e.g: transform arrows, camera’s viewport wireframe. |
| Record | Record what camera sees. |
| Scene | The 3D editor view. |
To record a camera’s footage, select the camera, and tap the video button in its preview window to record that camera’s video and send it to canvas.
To save a camera’s current shot as an image, select the camera, and tap the image button in its preview window to save that camera’s shot as image and send it to canvas.
To record all cameras, tap the record button on the timeline’s Record button if you’re in Scene view. If you are in Cameras view, tap the record button on the top right of the window. Once you hit record, you will be directed to Cameras view, and the cameras start their recording based on their segments in the timeline. If a camera only starts recording after 6 seconds. Its window would have a yellow glow hinting it is waiting to record. Once a camera starts recording, its window would have a red glow.
Note: When you have more than 6 cameras in the scene, 3D Stage records them in a batch of 6 for better performance. So the final time it takes to record all your cameras equals to the number of your cameras divided by 6 times the longest camera duration in that batch.
Record from Scene View
Record from Cameras View
Useful Canvas tips with 3D Stage recordings
To properly generate videos based on a 3D Stage recording. We recommend generating a final render image based on the first frame of the 3D Stage recording. Then use that image as the reference image and prompt as start frame, and the recording as reference video in Omni Reference.
You can easily get the start frame of a video by the extract frame feature:
Exporting a 3D Stage recording / image is just the same as exporting any media on Flick. You can simply export by selecting the media on canvas and tap the download button to export them locally: