Text Nodes
A text node keeps a prompt on the canvas beside its results. Use one for each shot so you can review and revise the prompt.
Steps
- Add a text node.
- Write your prompt.
- Click Generate Image.
Flick uses the text as the prompt. The image node stays connected to the text node, so you can revise the text and generate again.
To stop an image node from following the text, click Disconnect.
Best practices
One text node per shot. Treat it as that shot's brief. It is easier to compare and revise than a chat history.
Separate the subject, action, setting, and framing. For the next shot, change only the details that need to differ.
Disconnect to stop using this text as the prompt. Editing a text node does not rerun generation automatically.
Review the result
- The image used the text you expected, not an older note nearby.
- The node is still connected if you plan to revise the text.
If something looks wrong
The image ignores the text. Check the connection between the text node and the image node.
You edited the text but the image did not change. Generation does not rerun on its own; run it again.
The canvas is full of notes. Group them by scene; see Sections and folders.
Next
- Generate Image for prompting without a text node.
- Navigation for selecting and moving groups of nodes.
- Sections and folders to keep a large canvas readable.