Workspaces
A workspace is your team in Flick. It's the container that owns your projects, your members, and one shared pool of credits. This page explains what a workspace is, how it's different from simply sharing a single canvas, and how members, projects, and credits work.
Every Flick account already has a personal workspace — a workspace of one. You don't create anything to start; you're already in your own workspace.
This page describes the current Teams release. Planned-but-not-yet-built features are listed under "What's not here yet."
Workspace vs. sharing a single project
These are two different things, and the difference is the whole point of Teams.
| Workspace (team) | Sharing a single project | |
|---|---|---|
| What it is | A shared space that owns projects, members, and a credit pool | Giving specific people access to one canvas |
| Who you add | Members of your team | Guests (a link or an email invite to that project) |
| What they see | All shared projects in the workspace | Only the one project shared with them |
| Credits | Draw from the team's shared pool | Project-scoped; a guest doesn't get your team pool |
| Best for | A studio working together long-term | A client or reviewer who needs to see one thing |
In short: a workspace is a team that shares work and credits. Sharing a single project just hands one canvas to one person — they never join your team or see anything else.
The two can stack: a project can be shared with your whole team and link-shared to an outside guest at the same time.
Roles
Flick keeps roles simple for now:
- Owner — owns the workspace. Handles billing, invites and removes members, and can delete the workspace. Owners can do everything a member can.
- Member — an invited teammate. Can create, edit, and generate, and sees all shared projects. Members can't change billing or remove people.
- Guest — not a team role. Anyone you share a single project with (via link or email). Free, and limited to that one project.
Creating a team (invite in place)
You don't create a separate "team." You invite people into your existing workspace, and it becomes the team:
- Open the workspace switcher (top-left) or the People page.
- Invite teammates by email.
- Optionally rename your workspace (for example, "Acme Studio").
Nothing moves — your projects and credits stay exactly where they are. Your workspace simply gains members and a name.
Invites work whether or not the person already has a Flick account. If they don't, the invite is claimed automatically when they sign up with that email.
Members and invites (the People page)
The People page is where you manage your team. An owner can:
- Invite members by email
- Resend or revoke a pending invite
- Remove a member
- See each member's credit usage (this month and total)
A member can leave a workspace at any time. When someone is removed or leaves, they immediately lose access to the workspace's projects. Any shared projects they created stay with the workspace and remain available to the team, so nothing they shared is lost.
Projects: Shared vs. Private
Inside a team, every project is either Shared or Private:
- Shared — everyone in the workspace can open and edit it. This is the team space.
- Private — only you, the creator, can see it. Hidden from other members and the owner.
New projects start Private. Think of your private projects as your sketchpad: experiment freely, then share to the team when the work is ready. You flip a project between Private and Shared from the icon in the canvas (next to the zoom control) or from the project card's menu on the projects page.
Privacy is about visibility only. It never changes which credit pool a generation draws from.
Shared credits
A workspace has one credit pool, funded by the owner's plan:
- Every generation in a team project draws the team pool — no matter who runs it.
- Each spend is attributed to the member who ran it. The owner can see per-member usage; each member can always see their own.
- When the pool hits zero, everyone is blocked until it's topped up. Members can't pay directly; they prompt the owner to upgrade.
Your personal workspace and any team you've joined are separate pools. Work in your personal space draws your own credits; work in a team draws that team's credits.
What's not here yet
Flick's Teams is intentionally lean to start. These are planned but not in the current version:
- A second, separately-billed workspace (today you grow your one workspace into the team)
- Extra roles such as Admin or a view-only Viewer
- Invite links (email invites only for now)
- Per-member credit limits
- SSO and automatic provisioning
- Ownership transfer (handled by support for now)
FAQ
Do I have to create a workspace? No. You already have a personal one. Inviting people turns it into a team.
Can the owner see my private project? No. Private means creator-only, hidden even from the owner. The spend still draws the owner's pool and shows in usage stats, but the content stays private.
Who pays when a teammate generates? The workspace owner's pool, always — regardless of who runs the generation.
What happens to a member's projects if they leave? Their shared projects stay with the workspace and remain available to the team — nothing they shared is lost when they go.
Can I share a project with someone outside my team? Yes. Use per-project sharing (a link, or invite a guest by email). They get just that one project, for free, without joining the workspace.