Flick runs Kling, Seedance, and Veo side by side on one canvas. Lock one character's face, then generate across all four models without re-prompting. InVideo works inside a single pipeline. Flick doesn't.
We handle AI. You direct stories.
Build a complete short film shot by shot on one canvas. Each scene holds its own framing, lighting, and pacing. Every clip cuts together at a consistent resolution and aspect ratio, no re-rendering between scenes.
Lock a character once, use them everywhere. The same face, wardrobe, and build persist across every scene, every lighting condition, every model. No drift between shots. No re-uploading references mid-story.
Generate wide establishing shots of alien landscapes or cathedral ruins with cinematic depth. Route each shot to the model that handles its specific demands: sprawling environments, creature detail, dramatic light. One workspace, every model.
Stage sequences with dynamic camera moves, impact physics, and fast-cut editing on the canvas. Cloth movement, dust, and crowd motion carry physical weight. Template-driven tools flatten that motion; Flick does not.
Drop a reference image onto the canvas. Character Reference reads the identity from that single image, no retraining, no template. That face is now available to every model in your workspace.

Assign each shot node to the model that wins it. Kling for action and physics-heavy movement. Veo 3.1 for cinematic quality and native audio. Seedance for fast turnaround. Nano Banana Pro for stills and key art. Swap the model on any node without rebuilding your scene.

Generate each shot, then connect nodes into a sequence on the canvas. Clips output at a consistent aspect ratio across all models, so they cut together without re-rendering. Export your final cut directly from the canvas.


InVideo keeps character consistency inside its own pipeline. Character Reference in Flick locks one identity across Kling, Veo 3.1, Seedance, and Nano Banana Pro on a single canvas. One face, every model, no drift.

InVideo builds from scripts and stock templates. In Flick, drop in your own image, style reference, or character reference and carry it across every shot in the project. Same visual DNA from scene one to the last cut.

InVideo routes generation through one integrated pipeline, no model-by-model control. Flick puts Kling for motion and physics, Veo 3.1 for cinematic quality and native audio, Seedance for fast high-quality generation, and Nano Banana Pro for stills on one node canvas, with credit-based pricing and a free tier.
| Feature | Flick | InVideo |
|---|---|---|
| Generation approach | Original footage across 4 models | AI generation, templates, stock |
| Model routing | Kling, Veo, Seedance, Nano Banana Pro, per shot | Single integrated pipeline |
| Character consistency | Character Reference locks identity across every model | Within platform only |
| Social content workflow | Generate shots, assemble on canvas | Script-to-video in minutes |
| Pricing model | Free tier, then credits | Subscription tiers with generation limits |
| Cinematic shot control | Node canvas, choose the model for each shot | Not the focus |
| Native audio / dialogue | Veo on canvas handles audio and dialogue | AI voiceover and avatars |