Seedance 2.0 and 2.5 Prompts from Real Films

36 Seedance prompts copied exactly from Flick films and tutorials, each beside the clip it made and its credit, with the start frame where one was used.

This guide is built from:

  • 36 prompts with their clips
  • 2,043 Seedance prompts counted
  • 19 films
An ink drawing of an open film clapperboard

Seedance does what a prompt says and guesses at the rest: a camera that drifts, music under the dialogue, a look that slips between shots. The filmmakers on Flick who get clean results write prompts like shot briefs, and this page collects 36 of them, copied exactly, each beside the clip it made. Below the examples, we counted what 2,043 English Seedance prompts made on Flick have in common, so you can see which habits are common practice and which are rare.

Seedance prompts for camera moves

Name a single camera move and its speed, then rule out every other move, so Seedance does not drift into pushes and pans you never asked for.
  • Name the move plainly: drone pull-back, boom down, dolly back, handheld follow.
  • For a locked shot, list what must not happen: “No push-in, pull-back, pan, tilt, crane movement, or zoom.”
  • With a start and an end frame, describe the path between them.
Small sedan on a winding autumn road at dawn, seen from a drone
Start frame: Small sedan on a winding autumn road at dawn, seen from a drone
Start frame
00:05

Drone pull-back over a country road

Wide cinematic drone shot slowly pulling back from the winding country road as the small sedan cruises forward peacefully through rolling autumn hills. Soft morning mist drifts across the landscape. Autumn leaves swirl gently in the breeze. Golden light filters through the haze. Calm, unhurried movement — peaceful and idyllic.
M.E. Owens, director of One More Day
Rider on horseback crossing a frozen lake below misty mountains00:09

Locked wide shot of a gallop across ice

Continuous single shot.
Start frame matches @Aurel's Frozen Gallop 100%.

Locked wide shot.
Maintain the same camera position, composition, focal length, and shot scale throughout.
No push-in, pull-back, pan, tilt, crane movement, or zoom.
The rider and horse move independently from the camera.

The rider and horse maintain a fast gallop along their existing direction across the frozen lake toward the distant tree line.

The horse sustains a natural, powerful gallop. All four legs move through a complete running gait, while its head and neck rise and fall naturally with each stride. Its mane, tail, and tack move with the speed.

The rider leans slightly forward, keeps both hands steady on the reins, and moves naturally with the horse’s galloping rhythm.

The hooves repeatedly strike the thin snow covering the ice, throwing a small amount of fine snow backward and extending faint hoof tracks behind them.

The colossal serpent in the background is a completely frozen corpse and remains absolutely motionless throughout. No breathing, blinking, eye movement, jaw movement, or body movement.

Low fog drifts slowly sideways in front of the serpent. Fine windblown snow skims across the ice.

Continuous low cold wind.
Fast, forceful hoof impacts against the ice and thin snow.
Subtle rein, leather, and tack vibration.
Heavy, rhythmic breathing from the running horse.
No sound from the serpent.
No dialogue.
No background music.
Jaime Yao, director of In ’twixt Vows
Rider galloping through a tunnel of enormous ancient tree roots
Start frame: Rider galloping through a tunnel of enormous ancient tree roots
Start frame
00:08

Shaky handheld chase through a giant root

Continuous single shot.

Extremely shaky handheld camera with strong irregular shake and a clear running bounce.
The camera first follows behind the rider and horse, rushing forward through the tree-hole-like passage.
The rider gallops forward. The horse runs in strong continuous strides, and the rider’s body rises and falls with the gallop.
After the camera and rider pass through the tree opening, the camera quickly swings back and slightly upward to look at the enormous ancient tree behind them.
Emphasize the absurd scale of the tree. The trunk and root structure are विशाल, and the upper structure disappears high into dense mist with no visible end.
The mist moves slowly. Moss and hanging vegetation on the tree move slightly in the wind.
No smooth camera movement and no stabilized look.

Natural ambience only.
Only hoofbeats, horse breathing, riding wind, and subtle movement sounds from clothing, armor, and tack caused by the handheld run.
No music. No voiceover.
Jaime Yao, director of In ’twixt Vows
Wet truck stop parking lot at night with rows of parked semi-trucks00:04

Boom down over a truck stop at night

[00:00] camera booms down on the truck stop at night. a large semi-truck "big rig" drives past camera.
Dr. Dreams, director of Catch Out
Two robbers in cowboy hats aim revolvers in a rooftop restaurant at night
Start frame: Two robbers in cowboy hats aim revolvers in a rooftop restaurant at night
Start frame
00:12

Dolly back from a close-up to a wide, first and last frame

Use the provided close shot as the direct first frame and the provided wide shot as the direct final frame. Create a realistic live-action cinematic shot that performs a smooth continuous dolly back from the first frame to the last frame. Start relatively close on the two gangsters, framed roughly from above the chest upward, then gradually pull back until the shot fully matches the provided wide final frame and reveals the whole restaurant, the hostages, and the right-bottom male victim. Keep the same luxury rooftop restaurant at night, floor-to-ceiling window, city lights outside, warm practical lighting, and premium ARRI Alexa 35 film realism. The male gangster carries a revolver and delivers his line in a calm, cold, threatening Texas drawl: “Everybody cool, this is a robbery.” The female gangster carries a pistol and is more manic, gleeful, and excited by the fear around her; after a man screams, she says in a thick Texas drawl, with deranged enjoyment, “Or everybody dies!” During the pullback, diners around them panic and scream. Near the end of the dolly back, the man in the bottom-right corner of the final wide frame cries out, “Oh my God!” and the female gangster immediately turns and shoots him. After the shot, more people scream. Keep the male gangster emotionally controlled and dangerous; keep the female gangster wild, delighted, and intoxicated by the terror she is causing. No music, no score, only dialogue, screams, gunshot, and natural room tone. Preserve photorealism, true anatomy, realistic gun handling, believable performance, and a continuous smooth camera move from the close first frame to the wide final frame. 无音乐
Zhelun “Jerry” Lin, director of The Perfect Proposal
Sunlit English country garden with hedges in front of a brick cottage
Start frame: Sunlit English country garden with hedges in front of a brick cottage
Start frame
00:25

Slow pan into a push-in, from a start to an end frame

Opening establishing shot, 16:9, 25 seconds, one continuous uninterrupted take. The shot begins wide on the open countryside of the start frame and slowly transitions to settle on the painting cottage of the end frame.

Camera Movement: Begin with a slow, smooth lateral pan drifting across the countryside, gliding over rolling fields, water, and treelines, letting the landscape reveal itself gradually. After the pan carries across the vista, the camera eases into a gentle, steady push-in that zooms toward the cottage, tightening from a sweeping wide vista down to a composed medium framing of the painting cottage as it comes to rest. The motion is continuous and cinematic throughout, one flowing move with no cuts, never rushed.

Scene: Soft natural daylight, gentle atmospheric depth and haze on the horizon, subtle drifting of grass and leaves in a light breeze, calm water surface with faint ripples. Serene, contemplative, cinematic mood.

Audio Constraint: No sound. Completely silent shot.
Sandi Jerome, director of Churchill's Mum
Woman carrying steel plates through a stone kitchen in daylight
Start frame: Woman carrying steel plates through a stone kitchen in daylight
Start frame
00:04

Handheld follow through a kitchen

Handheld camera in front of Pema, following her as she walks in from the door carrying two empty steel plates. She crosses the room to the wooden dining table and sets the two plates down on it. Warm sunny daylight through the window. Subtle handheld sway and breathing motion. Anamorphic old lens distortion, muted colors, low contrast, soft focus, cinematic realism.
Raj Rishi More, director of Seasons

Seedance dialogue prompts

Quote the exact line, then say who speaks it and how, because Seedance 2.0 and 2.5 generate the voice with the picture and take the delivery from your words.
  • Describe the delivery: “commanding gruff voice”, “softly says”, “(beat)”.
  • For a recurring character, point at a voice clip: “Reference her voice and accent from @Rosemary and Pansies.”
  • Lock the script when it matters: “Speak exactly these words and no others.”
Close-up of a grey-haired man in a dark uniform against a grey wall00:05

One-line screen test from a character reference

use @VP as the man. Action: close up on the man in a grey room. He says with a commanding gruff voice, "Hi my name is V.P. and this is my voice."
Audio: no music. room tone.
Style: screen test. Camera static.
Gertywood, director of Xenogenesis
Smiling little girl in an orange sweater by a bedroom door
Start frame: Smiling little girl in an orange sweater by a bedroom door
Start frame
00:04

A two-word line in a handheld close-up

Handheld close-up.
The little girl slowly takes a small step forward.
Her eyes brighten with happy surprise.
She softly says, “All of it?”
End on her hopeful, excited expression.
No background music.
Jaime Yao, director of A Proper Introduction
Shocked young woman with dark hair in a hospital room00:07

Extreme close-up with a beat between lines

In the hospital room @Frame at 6.1s, Vivi @Vivi Lovell Character Sheet stands in front of the door. Extreme close up on Vivi's face, with the door out of focus behind her. The color drains from her face, not literally, just figuratively.
VIVI in voice @Maya's Warning Label : "You... You killed someone?"
(beat)
"To give me one more day?"
M.E. Owens, director of One More Day
Frightened young woman in a medieval headdress running at night00:04

Voice and accent taken from an audio reference

Reference Lady Caerwyn's appearance from @Lady Caerwyn, After Flight @Lady Caerwyn Full-Body Three-View. She's in @ACT0 shot1.3 running away from something. Reference her voice and accent from @Rosemary and Pansies. she says : Please, please.
Jaime Yao, director of In ’twixt Vows
Older man in uniform speaking from an old CRT screen00:15

A countdown with a locked voice description

Create an exactly 15-second, 24 fps, 2.39:1 cinematic video with synchronized dialogue audio..

Voice lock: identical older male low natural baritone, neutral American state-broadcast English with faint old Mid-Atlantic precision, clipped consonants, slight dry rasp. Controlled urgency builds with each number, but he never turns into a sports announcer and never shouts. Each number is fully intelligible and separated by silence. Close mono microphone, light analog saturation, faint CRT hum, no music, ticking, crowd, gate, or action sound.

HE SAYS COUNTING IT DOWN IN AN EPIC WAY “Five…” “four…” “three…” “Two…” “One.” The first three numbers flow as one grave countdown phrase; the longer gaps before “Two” and “One” make the pressure unbearable. Let urgency enter the breath but keep the volume controlled.

Speak exactly these words and no others:

“Five… four… three… Two… One.”

Do not add, omit, repeat, paraphrase, or caption any word. No subtitles, numerals, clock graphic, title, logo, watermark, other voice, cutaway, sound effect, or music.
Sam Wasserman, director of The Miracle
Young woman in a white blouse at a carriage window on a rainy street
Start frame: Young woman in a white blouse at a carriage window on a rainy street
Start frame
00:05

A short cheer inside a moving carriage

Locked camera. The camera stays fixed, with only natural small bumps and sway from the moving wagon. The girl leans slightly forward, lightly rests her hand on the window edge, keeps looking out the window, and cheers "ah, we're finally here." No background music.
Jaime Yao, director of Voice consistency
Man in a dark analyst room lit by server racks and screens00:12

A monologue written like a script page

Audio:
No music. Foley only — room ambient, Jeff's voice, a rising tension hum barely present under the scene.

Characters:
Jeff — @Jeff
Exact face, hairstyle, outfit, body proportions.

Environment:
@Environment Part 11A (ChatGPT Noir Cinematic Photography)
Analyst room. Tight. Close. Jeff speaks with precision.

Visual Style:
Photoreal cinematic. Widescreen. Close coverage — tight singles, slow push-ins as the revelation deepens. Minimal camera movement. The stillness amplifies the weight.

Scene Duration:
12 seconds

Shot Breakdown:
Shot 1
Close — Jeff. He holds her gaze.
JEFF: "Yes, Ma'am. That first inhaled Anger didn't just make him mad. It manipulated him into freeing every last unit stockpiled in the warehouse — so it could infect the city."
He takes a breath.
JEFF: "This act of terrorism wasn't orchestrated by people."
A pause.
JEFF: "It was orchestrated by Anger itself."
Camera holds. Cut to black.
Marco Zenki, director of Anger is Stolen from the Market

Seedance action prompts

Write the action as short sentences, one physical event each and in the order it happens, so every beat gets its own moment on screen.
  • “The steering wheel jerks. Brakes scream. Glass explodes. Metal twists.”
  • Decide whether the camera follows the action or stays put while it leaves frame.
Family laughing together in a car on a sunny morning00:15

A car crash told in short sentences

Continue seamlessly from end of video frame @Frame at 15.1s. Starting inside the car from behind the FATHER who is driving. Sunlight dances through the windshield. The radio hums. Then a violent horn blast shatters the calm. A truck's headlights suddenly fill the windshield, swerving across the center line.
FATHER: "Hold on!"
The steering wheel jerks. Brakes scream. Glass explodes. Metal twists. The world spins. Silence. Then a single crow caws.

Cut to black.
M.E. Owens, director of One More Day
Two boxers trading punches in a gilded opera house, vintage film look
Start frame: Two boxers trading punches in a gilded opera house, vintage film look
Start frame
00:05

Slow-motion boxing with film grain

slow motion. analog film grain texture. camera locked.

serious fight scene.

A static fixed film grain overlay sits on top of the entire frame, moving like a natural vintage static. The grain is staticy the entire clip. the entire scene should be a vintage analog look, an old archived film
Hannah L., director of Boxing at the Opera
Small armored knight figure climbing a rope inside a wooden room
Start frame: Small armored knight figure climbing a rope inside a wooden room
Start frame
00:06

Handheld climb with a grappling hook

Handheld camera style.
He throws the grappling hook upward and hooks it onto the top.
Then he grabs the rope and starts climbing up. No background music.
Jaime Yao, director of A Proper Introduction
Armored riot officer aiming a weapon on a wet street at night00:06

Handheld push-in on a shouting officer

use @Cordon Of Cops strictly as the lead cop in the cordon.
use @Attack hovercraft as the small drone in the sky.
use @Drainage Backdrop Reverse as the setting.
Three shots with hard cuts.
Continuing 100% from the blocking and character performances of @S14G Ext Ref.
Action: Shot 1 — rapid handheld push-in, tight close-up, the Lead Cop in the cordon, front-on and centered in the setting, visor down, weapon raised toward camera, pointed slightly off center to the left; the push snaps in fast and he barks "Hands on your head!" then after a beat he gets worried and yells even louder, "He's breaching!"
Style: handheld, shaky camera, cinéma vérité. 35mm film emulation, halation, bloom, shallow depth of field with hexagonal bokeh.
Audio: no music, no score. the shifting of a bunch of boots on the gravel. People in gear shifting. Drone noise overhead.
Forbidden: no white blobs on the character's faces.
Gertywood, director of Xenogenesis
Wet wooden ladder rising into heavy rain, miniature look
Start frame: Wet wooden ladder rising into heavy rain, miniature look
Start frame
00:05

The camera climbs a ladder in steps

Cinematic miniature-photography, same composition and DOF. Only the wooden ladder and heavy rain. A thin wet transparent foreground layer close to camera; a few large droplets cling and slowly slide, leaving short streaks. Camera climbs in step motion: jump one rung → pause → jump → pause, not smooth. Midway, one tiny side peek during a pause, then re-center. Rain blows toward camera; rung edges bead and drip.
Jaime Yao, director of The Herder
Small armored knight figure standing beside drawings on a wooden floor
Start frame: Small armored knight figure standing beside drawings on a wooden floor
Start frame
00:07

A remembered thought, then a run

Locked camera.
He stands looking at the drawing first.
Then he suddenly taps his head once, like he just remembered something.
Then he quickly turns and runs deeper into the hallway. No background music.
Jaime Yao, director of A Proper Introduction

Seedance prompts for atmosphere and ambient motion

With a start frame, describe only what moves and say what holds still, because the frame already fixes the place, the light and the people.
  • One sentence can be enough: “The oil lamp’s flame flickers, which makes the shadow flickers accordingly.”
  • Spend the extra words on what stays still: “Everything else stays still: the fence, wires, and blurred golden prairie background hold steady”.
Pastel cartoon spaceship with round portholes floating in space
Start frame: Pastel cartoon spaceship with round portholes floating in space
Start frame
00:05

Establishing drift of a spaceship

The spaceship travels slowly through space. The thrusters glow and pulse gently. Subtle light glare sliding across the round windows. Very slow, calm, cinematic drift. Do not rotate. Establishing shot mood.
Katrin Ann Orbeta, director of Mila & Sasa
Black crow perched on a wooden fence post above a golden prairie
Start frame: Black crow perched on a wooden fence post above a golden prairie
Start frame
00:05

A crow landing, everything else still

A single black crow flies in and lands on top of the weathered wooden fence post. Once perched, it settles its wings and looks around with quick, natural bird movements, tilting and turning its head to survey the surroundings. Subtle feather ruffle in the light breeze. Everything else stays still: the fence, wires, and blurred golden prairie background hold steady with warm late-afternoon light. Grounded, realistic wildlife motion, no camera movement.
Marius Jensen, director of Still Time
Oil lamp glowing beside an old theatre poster on a blue wall
Start frame: Oil lamp glowing beside an old theatre poster on a blue wall
Start frame
00:10

One sentence: a flickering lamp

The oil lamp’s flame flickers, which makes the shadow flickers accordingly.
Jaime Yao, director of In Our Time
Metal chamber half buried in sand during an orange sandstorm
Start frame: Metal chamber half buried in sand during an orange sandstorm
Start frame
00:06

A sandstorm around a locked frame

GLOBAL SETTINGS:
Duration: 6s. Aspect ratio: 16:9. No background music, no score. Ambient sound effects only — a deafening sandstorm roar, wind howling, sand hissing and rattling against the metal chamber.

@image1 is the start frame — the exterior of the chamber in the storm. Preserve it exactly.

Camera: locked-off and completely static — no drift, no pan, no tilt, no push. The frame stays exactly where it starts.

Color grade: strict palette — deep teals and cool greys for the chamber #161E20, #253534, #1B2727, #3F5153, #545456, #777775, warm amber #F2A462 and burnt sienna #BE704A for the sandstorm and light. No colors outside this palette. Cinematic photorealism, heavy atmospheric haze, film grain.

MOTION (0–6s):
The sandstorm rages around the static chamber. Sand streams and churns across the frame at speed, driven hard by the wind — tan haze billowing and rolling, thickening and thinning unevenly over the six seconds but never clearing. Loose sand blows and drifts against the base of the chamber, small grains kicking up off the ground. The chamber itself is unmoving, sealed, indifferent — everything alive in the shot is the storm. Relentless, violent, uninhabitable. Camera never moves.
Owen Doerr, director of Lifeguard
Candlelit chapel interior with hanging oil lamps and smoke
Start frame: Candlelit chapel interior with hanging oil lamps and smoke
Start frame
00:04

A gust that blows out every flame

One continuous locked-off shot.
The camera stays in place with visible irregular handheld drift and small natural balance corrections.
The flames flicker naturally. Smoke continues rising slowly through the firelight.

A sudden gust of wind passes through the chapel.

The visible candle flames and hanging oil-lamp flames bend sharply in the same gust, then extinguish rapidly across the room.

The remaining firelight disappears.

The frame becomes completely black.

Hold briefly on full black.
Jaime Yao, director of In ’twixt Vows
Stone kitchen with a window on a sunny day before a storm
Start frame: Stone kitchen with a window on a sunny day before a storm
Start frame
00:04

Weather turning, seen through a window

Pema's POV looking out through the kitchen window. What was a sunny day suddenly turns: heavy rain lashes the glass, a violent thunderstorm rolls in, wind whipping, a flash of lightning, water streaming down the windowpanes. Handheld camera settling at the window as if she has just stopped there. Anamorphic old lens distortion, muted colors, low contrast, soft focus, cinematic realism.
Raj Rishi More, director of Seasons

Seedance multi-shot prompts

Number each shot, give it a duration and name the cut between them, the way a third of the reference to video prompts on Flick get several shots from one generation.
  • Label each shot: “Shot 1”, “duration: 3 seconds”, “Hard cut.”
  • Give each shot its own framing, and a lens if you know it: “SHOT 1 (0-5s): Close on … 85mm”.
  • Each clip here came from a single generation.
Pale creature kneeling in a swamp, dissolving into red petals00:10

Two shots joined by a hard cut

Only 2 shots in total.
Use hard cuts only.
No morphing, dissolves, crossfades, interpolation, or transitional generation.

Shot 1

Start frame matches @Creature Kneeling in Stump-Sea Swamp, Dissolving Head 100%.

She continues dissolving from the head and upper body into petal-like particles.
The particles keep peeling away from the surface of her body and drifting upward.
The particle stream becomes more concentrated as it rises.
She remains in place while her body continues breaking apart, with more and more particles leaving her and lifting into the air above.

The camera position remains fixed.
No push-in, no pull-back, no lateral move, no rise, and no drop.
The camera only slowly tilts upward in place, following the rising particles, gradually lifting from her body toward the higher air above.
This shot uses only that single upward tilt in place.
The image feels quiet, slow, and restrained.

Hard cut.

Shot 2

Start frame matches @Flooded Wetland Aerial, Night 100%.

The petal-like particles are already entering the wetland tree forest and continue drifting forward.
The particle stream moves through the spaces between the trunks and travels deeper into the forest.
Particles close to the lens are heavily defocused, midground particles are moderately defocused, and distant particles are slightly defocused.
The particles keep moving forward as one flowing stream, with a light floating quality and layered dispersion.
Mist drifts slowly, and the wetland tree forest and stump field remain quiet.

The camera follows the particles forward into the wetland tree forest.
The camera move is smooth, slow, and continuous.
The camera keeps moving forward without sudden acceleration, sudden deceleration, or large shaking.
Do not rise too high.
The camera stays with the particle stream and travels forward with it, carrying the viewer deeper into the forest.
The focus of the shot is following the particles into the deeper wetland tree forest.

Quiet swamp ambience.
Soft water sounds.
A damp misty air presence.
A continuous delicate sound from the particles moving through the air.
No dialogue.
No background music.
Jaime Yao, director of In ’twixt Vows
High-angle view of a crowded medieval town square with a stage00:09

Four timed shots in nine seconds

9-second cinematic sequence using the two reference @a and @b images. Maintain the same square, wooden stage, banners, crowd layout, architecture, and late-afternoon lighting throughout. SHOT 1 duration: 2 seconds.
High-angle wide shot matching the first reference. The @Warrior Red stands on the stage addressing the crowd. @char2 enters from the open lower-right side and walks toward the gathering with quiet curiosity.
SHOT 2
duration: 3 seconds.
Rear medium-wide tracking shot behind @char2. She continues toward the crowd as several villagers move in the same direction. The stage remains visible ahead.
SHOT 3:
duration: 2 seconds. Crowd-level rear three-quarter shot. @char2 reaches the outer edge and carefully moves between the villagers, gradually blending into the audience.
SHOT 4:
duration: 2 seconds.
End with the crowd-POV composition of the second reference @b. @char2 stands among the foreground villagers, subtly leaning to see the Storyteller. The @Warrior Red gestures confidently from the same stage. Preserve @char2 exact character design. Use the large red-haired male reference @Warrior Red only as the Storyteller and only on the stage; never duplicate him in the crowd. Restrained natural crowd movement, no applause yet, no running, no camera shake, no location changes. No music.
Simay Ezer Pekcan, director of Happy Souls Alive
Woman at a rainy window at night in a stone kitchen, seen from behind00:15

Three 5-second shots with lenses and timecodes

15s handheld, three 5s hard-cut shots. Stone Himalayan kitchen of @Himalayan Kitchen, Monsoon 1992 - Steamer Swap, monsoon night 1992: rain streaming on the window, a bare tungsten bulb over the table, spilled momos, a broken plate, a fallen tumbler and brass spoon on the dark floor. @Pema, Age 38, Darjeeling 1992 is Pema; @Tenzin Age 38, Darjeeling 1992 - Edited is Tenzin. Photoreal, warm tungsten split against cold blue storm light, operator breathing and step-bounce. Audio: rain and thunder only, no music, no dialogue.

SHOT 1 (0-5s): Close on @Pema, Age 38, Darjeeling 1992 at the window, back near camera, 85mm, behind her right shoulder. Her chest heaves with angry breathing; she turns her head over her left shoulder, eyes finding @Tenzin Age 38, Darjeeling 1992 - Edited at the table, expression hardening, mouth opening. Hard cut.

SHOT 2 (5-10s): Mid-wide from behind @Pema, Age 38, Darjeeling 1992 at frame left, 35mm, chest height, stressed handheld. @Tenzin Age 38, Darjeeling 1992 - Edited grips a chair back, paces two steps each way, stops and leans on it head down, shoulders hunched. @Pema, Age 38, Darjeeling 1992 steps toward him, chin up, shouts and points at the door; the debris stays unmoved. One lightning flash bleaches the room white. Hard cut.

SHOT 3 (10-15s): Close on @Tenzin Age 38, Darjeeling 1992 - Edited in three-quarter profile, 65mm, eye level, slight drift. Jaw clenching, eyes glassy not crying. He looks at her, then down at the mess, mouth opens then closes. He peels his fingers off the chair, straightens, turns and walks out toward the door, footstep crunching a shard. He does not look back.

He never touches her or throws anything. His cracked steel watch on his left wrist in Shot 3; her gold nose pin, left nostril, in Shot 1. No eye glow, no lens flare.
Raj Rishi More, director of Seasons
Underwater view looking up at a bright rippling surface00:12

A locked camera that sinks underwater

Duration: 12s. Aspect ratio: 16:9. No background music, no score. Ambient sound effects only — muffled underwater tones, the splash of the ring hitting the surface from below, a body cutting into the water.

@image1 sets the underwater ocean setting — water, depth, light, and color world. @image2 sets the circular red lifeguard ring/float. @image3 sets the lifeguard: a woman in her 20s, appearance and swimwear per the character sheet.

Camera: static and locked-off, no pans, tilts, or zooms — but the whole rig slowly sinks straight down through the shot (a vertical descent, not a tilt), starting higher in the water column than the @image1 waterline reference and settling lower over the 12 seconds. Shot is fully underwater looking up toward the bright surface above.

Color grade: washed-out warm bleach-bypass, soft and dreamlike. Strict palette — bright aqua
#5FC6C2 surface water, deeper darker teal for the depths, dusty coral
#E8A87C warm highlights near the surface light, warm sand
#F2C896, hazy sky blue
#C4D4D0 seen through the surface, bleached white
#F0E6C8 foam and light shafts. No colors outside this palette. Clean clear water, no sediment or particles.

MOTION (0–12s):
We're underwater, looking up at the rippling bright surface above. In the first beat, the red lifeguard ring splashes down onto the surface from above in a burst of white foam and bubbles, dipping just barely below the waterline before bobbing right back up to ride high on the surface, silhouetted against the light — it stays near the surface, never sinking deep. A moment later the lifeguard cuts into the water from frame left and dives downward, angling toward the camera with strong strokes, her body growing larger as she pushes deeper toward the lens. Throughout, the locked camera sinks slowly and steadily straight down, the surface and the ring receding further above as the water darkens toward the bottom of the frame. Bubbles rise past the lens. The camera never tilts or turns — it only descends.
Owen Doerr, director of Lifeguard

Seedance prompts for animation and stylized looks

Name the look in the first line and tell Seedance to keep it, so the style frames every line that follows instead of slipping partway through the clip.
  • With a start frame: “Keep the flat 2D pastel cartoon style.”
  • Without one, spell the style out, down to “animated on twos at 12 frames per second”.
Pastel 2D cartoon kitchen inside a spaceship with a blue-haired cook
Start frame: Pastel 2D cartoon kitchen inside a spaceship with a blue-haired cook
Start frame
00:05

Flat 2D pastel cartoon

Keep the flat 2D pastel cartoon style. Mila (blue-haired red-skinned woman in yellow) stirs her steaming pot. Sasa (small blue cat-suit character) enters the scene from behind, seen from the back / with his back to the camera as he walks in. The camera stays completely fixed and static, no zoom, no push in, no camera movement at all.
Katrin Ann Orbeta, director of Mila & Sasa
Gilded opera house balconies full of spectators, vintage film grain
Start frame: Gilded opera house balconies full of spectators, vintage film grain
Start frame
00:05

Archive film look with handheld shake

handheld shake camera. analog film grain texture. all the people are watching, moving, talking to each other, laughing, no one should be frozen

A static fixed film grain overlay sits on top of the entire frame, moving like a natural vintage static. The grain is staticy the entire clip. the entire scene should be a vintage analog look, an old archived film
Hannah L., director of Boxing at the Opera
Ballpoint pen drawing of a muscular man in a loincloth, dense cross-hatching in red and blue ink
Start frame: Ballpoint pen drawing of a muscular man in a loincloth, dense cross-hatching in red and blue ink
Start frame
00:05

Ballpoint pen scribble from a start frame

Use the provided artwork as the exact visual reference. Preserve the original scribble ballpoint-pen illustration style, dense cross-hatching, looping ink strokes, visible pen texture, paper grain, and handcrafted sketch aesthetic throughout every frame. Never convert the artwork into realism, CGI, painting, or a clean digital illustration. Keep the same proportions, anatomy, clothing, facial features, lighting, colors, and composition. Every frame must look like the exact same pen drawing brought to life.

Action: The character is already holding a smartphone outside the frame, recording himself in selfie mode. The phone is never visible, and the hand holding it remains completely off-screen. The video begins with the camera naturally aimed at his torso from a low selfie angle. He casually lifts his arm, causing the camera itself to rise smoothly toward his face. As the framing reaches his face, he looks directly into the lens and makes a brief, playful, natural goofy expression, then relaxes back into a neutral expression while continuing to look at the camera.

The motion should feel like a real person casually filming themselves: subtle handheld movement, tiny wrist rotations, natural vertical camera lift, slight breathing, gentle body sway, realistic head tracking, and authentic facial micro-expressions. Avoid cinematic camera moves, dramatic acting, exaggerated expressions, or sudden movements.

Maintain absolute style consistency. The scribble lines, cross-hatching, ink density, paper texture, pen strokes, and illustration quality must remain perfectly stable with no flickering, morphing, redrawing, or style drift. The animation should feel like the original pen drawing itself has come alive while preserving every visual characteristic.
Walter Mauro, director of Duro
Painted cartoon woman leaning out of a timber window, curious00:04

Textured 2D animation from two references

she is listening with full of curiosity use @fatwoman reference, the environment @Gossip Woman at Window, Textured
Simay Ezer Pekcan, director of Happy Souls Alive
Tilt-shift miniature of an old market street with stalls and people
Start frame: Tilt-shift miniature of an old market street with stalls and people
Start frame
00:10

Miniature diorama with one walking figure

same miniature diorama / tilt-shift macro look, shallow DOF, warm late-afternoon haze.
Camera: almost locked, only a very tiny drift to the LEFT (a few pixels), no forward push, no zoom, no tilt; subtle handheld micro-jitter only.
Action: the walking-stick man (midground left, the small figure beside the left stalls) walks LEFT→RIGHT in pure side profile, normal slow walk (NOT slow-motion), natural gait and weight shift. He keeps facing right the whole time, never turns toward camera. He exits frame on the right by the end.
Keep all other people mostly still (only minimal ambient micro-motion), faces not readable. Do not add any new people/objects/animals/vehicles/text. Keep lighting and scale consistent.
Jaime Yao, director of The Herder
Painted 2D woman in a gold headwrap in front of a wooden house00:10

Hand-drawn gouache animation with Portuguese dialogue

Style: Hand-drawn 2D animation, richly painted gouache and watercolor texture, cel-shaded character over a highly detailed painted background, confident linework with painterly edge variation — not vector-clean, not stiff — natural daylight lighting, warm and soft, animated on twos at 12 frames per second, every frame independently hand-redrawn with visible line jitter and boil, no 3D render, no CGI smoothness, no motion blur, no literal camera lens vocabulary.

MÃE DE DÚRÓ as character reference — (@ImageMae) exact 1-to-1 face, white embroidered blouse, olive-green wrapped skirt with woven sash, gold headwrap, gold necklace pendant, gold earrings and bracelets, warm brown skin tone, matching the reference sheet precisely. CASA DE DÚRÓ as background environment reference — (@ImageCasa) exact 1-to-1 layout, yard, and surrounding trees.

Off-center framing mandatory. Every frame must show continuous, clearly visible motion throughout.

Action Sequence: Medium shot, off-center, the mother standing in the yard behind the house, her posture tense and alert. Her head turns quickly, scanning the tree line at the edge of the clearing, worry etched clearly across her face. She cups one hand near her mouth and calls out, urgent and afraid, her voice carrying real panic: "DÚRÓ, TÁ INDO PARA ONDE?!" Her body leans slightly forward as she shouts, the fabric of her skirt and headwrap shifting with the sudden movement. Warm natural daylight falls across the yard, leaves rustling gently in the background breeze, grounding the scene firmly in the real world.

CONSTRAINTS: MÃE matches (@ImageMae) exactly 1-to-1; environment matches (@ImageCasa) exactly; off-center framing, no centered symmetry, no direct head-on pose; her expression and body language read as urgent, frightened, searching — not calm; natural daylight palette only, no mystical or aged-gold tones; avoid jitter, avoid bent limbs, avoid identity drift, avoid chaotic composition; no text, no watermark. Audio language: Portuguese. Dialogue: mother shouts "DÚRÓ, TÁ INDO PARA ONDE?!" with visible worry and urgency in tone and delivery. SFX: rustling leaves, distant birds falling silent, tense ambient hush.
duration: 10s (single continuous shot — force explicit duration, do not leave automatic)
Walter Mauro, director of Duro

What makes a good Seedance prompt?

A good Seedance prompt reads like a shot brief: the settings first, then each reference's job, the camera, the action, any spoken lines, and what must not happen.
How filmmakers write Seedance prompts: the share of 2,043 English Seedance prompts made on Flick that do each, counted October 2026
PatternImage to video (543 prompts)Reference to video (1,500 prompts)
Median prompt length117 wordsabout 450 words
Mentions the camera84%94%
Says “no music” or “no score”25%79%
Has a spoken line in quotes11%61%
Points at an @ reference7%98%
Asks for several shots (“Shot 2” or “hard cut”)1%32%
Uses timecodes such as 0-5s9%24%
  1. 1. Open with the settings: length, frame, sound

    A third of the 2,043 prompts state the duration.

    Duration: 12s. Aspect ratio: 16:9. No background music, no score. Ambient sound effects only
    Owen Doerr, director of Lifeguard
  2. 2. Give every reference exactly one job

    One line per reference, with a verb such as sets, matches or is.

    @image1 sets the underwater ocean setting … @image2 sets the circular red lifeguard ring/float. @image3 sets the lifeguard
    Owen Doerr, director of Lifeguard
  3. 3. Name one camera move and rule out the rest

    Nine in ten of the 2,043 prompts mention the camera.

    Locked wide shot. Maintain the same camera position, composition, focal length, and shot scale throughout. No push-in, pull-back, pan, tilt, crane movement, or zoom.
    Jaime Yao, director of In ’twixt Vows
Show 4 more
  1. 4. Write motion as beats, with times when timing matters

    Write one event per sentence, in order.

    [0-6s] Camera stays pressed to the wall. The runner breathes hard; both hands tighten on wet rungs while rain races down black metal.
    Sam Wasserman, director of The Miracle
  2. 5. Quote the line, then describe the voice

    Six in ten reference to video prompts quote a line.

    VIVI in voice @Maya's Warning Label : "You... You killed someone?" (beat) "To give me one more day?"
    M.E. Owens, director of One More Day
  3. 6. Say what must not happen

    End with a short list of things to avoid, specific to the shot.

    Avoid morphing, fisheye, extra fingers, camera leaving the wall, exaggerated lightning, text, logos.
    Sam Wasserman, director of The Miracle
  4. 7. With a start frame, short is fine

    About a quarter of the 543 image to video prompts are 50 words or fewer.

    The oil lamp’s flame flickers, which makes the shadow flickers accordingly.
    Jaime Yao, director of In Our Time

A Seedance prompt template built from these patterns

Fill the brackets and delete the lines you do not need.

Duration: 8s. Aspect ratio: 16:9. No background music. Ambient sound only: [two or three sounds].
@[start frame] is the start frame. @[character sheet] sets [name]'s appearance. @[voice clip] is [name]'s voice.
Camera: [one move], [speed]. No [the moves you do not want].
Action: [first beat]. Then [second beat]. [Name] says: "[the line]".
Style: [the look in a few words].
Avoid: [what went wrong in the last take].

How do you use these prompts in Flick?

Copy a prompt, open it in Flick with Seedance, swap in your own frame or references, and generate a few takes to compare side by side on one canvas.
  1. 1Copy a prompt

    Pick the clip closest to the shot you need and press Copy prompt.

  2. 2Open Flick and pick Seedance

    Choose Seedance 2.5 or Seedance 2.0: image to video for a start frame, reference to video for character sheets, locations or voice clips.

  3. 3Swap in your own material

    Replace the names, places and @ references with yours, and set the duration to match the prompt.

  4. 4Generate, then adjust

    Watch the result, then adjust a single line, such as the camera or the sound, and run it again.

Seedance prompt questions

What is Seedance?

Seedance is ByteDance's family of AI video models. In Flick, Seedance 2.5, Seedance 2.0 and Seedance 2.0 Mini make video with sound from a start frame or from references such as character sheets and voice clips.

How long should a Seedance prompt be?

Long enough to cover what your frame or references do not. In 2,043 Seedance prompts made on Flick, image to video prompts have a median of 117 words. Reference to video prompts run about 450, because they explain each reference and carry dialogue.

How do I add dialogue to a Seedance 2.0 prompt?

Put the words in double quotes, name the speaker and describe the delivery. For the same voice across shots, attach a voice clip and point at it with an @ name.

How do I stop the camera from moving in Seedance?

Start with “Locked camera”, then list the moves you do not want: “No push-in, pull-back, pan, tilt, crane movement, or zoom.” Then say what stays still, as in “Everything else stays still”.

What does @ mean in a Seedance prompt?

An @ name points at an image, clip or voice recording attached to the prompt in Flick, such as a character sheet or a voice clip. It tells Seedance exactly which reference to use for which job. Without references, describe the person or place in words.

Can Seedance make several shots in one clip?

Yes. Label each shot, give it a duration, and write “hard cut” between them. About a third of the reference to video prompts made on Flick ask for more than one shot.

Is Seedance free on Flick?

Seedance 2.5 and Seedance 2.0 come with the Standard plan, $20/month or $16/month billed yearly, like every Seedance model on Flick. You can try Flick for free: you get 100 credits when you sign up, and 200 more for joining the Flick Discord. The free plan includes MiniMax H3 Fast, MiniMax H3 Max and Pruna Draft video and every image model.

Which Seedance version should I use?

In Flick, Seedance 2.5 makes clips up to 30 seconds with synced audio and takes up to 30 reference images, plus clips and voice recordings, in reference to video. Seedance 2.0 reaches 15 seconds with lip-synced audio. Seedance 2.0 Mini is a faster, cheaper draft model.

Does Seedance generate sound from the prompt?

Yes. Seedance 2.0 and 2.5 generate dialogue, sound effects and ambience with the picture. So describe the sound you want in the prompt, and write “No background music” if a score will be added in the edit.

Can I write a Seedance prompt in another language?

Yes. Seedance reads prompts in other languages, and a prompt can ask for dialogue in another language too. Filmmakers on Flick have written Seedance prompts in Chinese and Italian, and asked for spoken lines in Portuguese.

More on Seedance in Flick

Films in this collection

Make your own Seedance shot

Start from any prompt on this page. Your frames, references and every take stay on one canvas.

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